This report investigates the integration of mobile technologies into broader educational scenarios, focusing on innovative practices and the challenges of designing learning activities that support such practices. It emphasizes the need for a comprehensive approach that considers pedagogical theories, design, and usage to ensure effective adoption of mobile technologies in education.
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Quick Facts | |
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Report location: | source |
Language: | English |
Publisher: | University of Nottingham |
Authors: | Kaleidoscope Network Of Excellence |
Geographic focus: | Global |
The research method involved scenario-based design, where participants developed educational scenarios incorporating mobile technologies. These scenarios were used to illustrate innovative educational practices in various contexts, such as teacher education, corporate learning, and learning in disrupted environments. Participants used tools like PDAs and interactive screens to document and present their scenarios.
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The research explores how mobile learning can be contextualized within larger educational frameworks, emphasizing the need for interoperability between mobile devices and other technologies. It discusses the potential of mobile devices for language learning, educational games, and the importance of integrating these technologies into formal and informal learning settings. The report also highlights the need for educational and technical interoperability to support teaching and learning workflows.
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Categories: English publication language | Global geographic scope | educational games | educational scenarios | formal education | ict | informal learning | innovative practices | interoperability | m-learning | mlearning | mobile devices | mobile learning | mobile phone | pedagogical theories | scenario-based design | technology adoption